Meet the Xogot Team at GodotCon Amsterdam 2026

Meet the Xogot Team at GodotCon Amsterdam 2026

We’re excited to be heading to GodotCon Amsterdam 2026, happening this Thursday and Friday.

This will be our fourth GodotCon, and we’re looking forward to reconnecting with the community, seeing what other developers are building with Godot, and taking part in the broader conversation around the engine.

Xogot is proud to be a sponsor this year, and we’ll have a table in the showcase area throughout the conference. If you’re attending, stop by and say hello. We’d love to meet you, show what we’ve been working on, and hear about your projects.

Miguel barely containing his excitement to announce the launch of Xogot
Xogot Launch at GodotCon Boston

This year also marks one year since Xogot launched at GodotCon Boston, which makes returning to GodotCon as a sponsor feel especially meaningful.

On day two, Miguel de Icaza will give a lightning talk, “What one year of shipping Godot on iOS taught us.” The session will cover what we learned from shipping Xogot on iPhone and iPad, including lessons from telemetry, crash reports, and real-world usage, and how those insights have helped improve performance and stability on Apple devices while also feeding back into the wider Godot ecosystem through upstream contributions and the Godot Apple Plugins, which provide deep integration across macOS, iOS, and visionOS.

We’re excited to be back, and we hope to see you in Amsterdam.

If you’ll be at GodotCon, come find us at the showcase.

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Guenter Gibbon
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