Introducing Xogot Connect — Remote Debugging for Godot on iPhone and iPad

Introducing Xogot Connect — Remote Debugging for Godot on iPhone and iPad

Today we’re excited to announce the availability of Xogot Connect, a new Godot extension available in the Godot Asset Library. Xogot Connnect bridges your desktop Godot editor to Xogot on iOS enabling you to run and debug your games on iPhone or iPad over Wi-Fi.

Take a tour of Remote Debugging with Xogot Connect

With Xogot Connect, you can deploy, test, and debug your project on an iOS device directly from Godot running on Windows, macOS, or Linux — no exporting or extra build steps required.


Connect, Deploy, and Debug — Wirelessly

Once installed, Xogot Connect adds a new Xogot pane inside Godot, right alongside the Inspector and Node tabs.

Screenshot of Xogot Connect tab in Godot
Xogot in Godot

From there, you can sign in with your Xogot account, pair with a device running Xogot on your local network, and hit Remote Deploy to launch your project instantly on your iPhone or iPad.

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Step through breakpoints

Once your game is running, you can:

  • Step through breakpoints in real time
  • Pause, stop, and resume execution — just like local debugging
  • Browse the remote scene tree and inspect nodes
  • Edit properties live to test tweaks instantly
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Explore remote scene tree and live test changes in real time

It’s the same rich debugging experience Godot developers know, extended seamlessly to mobile.


Built-In Onscreen Controls

If your project already supports Bluetooth controllers, Xogot Connect makes it even easier to get up and running.

By enabling Xogot’s iOS Virtual Controller in Project Settings → Input Devices → Virtual Controller, you can instantly add touch-based onscreen controls — no additional UI setup required.

An iPhone running Kenney's FPS Starter Kit with onscreen controls enabled
Easy-to-enable onscreen virtual controller

This makes testing on iPhone or iPad fast and frictionless, even for projects that were originally designed for desktop or console.


Available Now in the Godot Asset Library

Xogot Connect is now live in the Godot Asset Library, making it easy to add to your project with a single click.

Just search for “Xogot Connect” in the AssetLib tab inside Godot, download, and enable the plugin.

For more detailed instructions, check out the Xogot Connect documentation.

Screenshot of Xogot Connect in Godot's Asset Library
Available in the Godot Asset Library

Xogot Connect works with the latest release of Xogot available in the App Store.

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Guenter Gibbon
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